Introduction to Motion Capture, Editing, and Animation in Unreal Engine

October 17, 2023 6:00pm – 9:00pm ET
10/17/23 6:00 PM 10/17/23 9:00 PM Introduction to Motion Capture, Editing, and Animation in Unreal Engine Mac Labs 425 & 427 Introduction to Motion Capture, Editing, and Animation in Unreal Engine
Graduate School of Technology
Mac Labs 425 & 427
3 Times Square, New York, NY 10036, USA

Join Touro GST’s Workshop on Introduction to Motion Capture, Editing, and Animation in Unreal Engine.

"Introduction to Motion Capture, Editing, and Animation in Unreal Engine" serves as an introduction to Unreal Engine 5.2, focusing on animation and motion capture techniques within this renowned platform known for its advanced real-time 3D graphics capabilities. The primary emphasis is on importing motion capture files into 3D characters and utilizing motion editing in the timeline using traditional keyframe animation methods.

For In-Person Attendees:

We have a limited total of 32 seats available with Mac computers, divided between two labs (Mac Labs 425 & 427). Please secure your spot as soon as possible to ensure your participation.

For Remote Participants:

We understand that not everyone can attend in person, so we are offering a Zoom option for remote attendance. However, it's essential to note that remote participants must have a computer system that meets the necessary hardware specifications to handle Unreal Engine. We won't be able to provide remote troubleshooting for Zoom participants before or during the workshop. You can find the minimum and recommended hardware specifications on the unrealengine website. We highly recommend that remote participants familiarize themselves with Unreal Engine's user interface before the workshop. A practical tutorial is available.

Unreal Engine is available for free download, enabling you to start preparing for the workshop right away.

About the Presenter:

Marcela Bragagnolo is an animator and VFX artist based in New York City, originally from Argentina. Marcela's freelance work includes animated particle theatrical projections, dance motion capture, 3D and 2D animations for film and games, digital human creation, and animation for film and AI. She has worked for Amazon TV, AOIN, Satore Studio, Create Labs Ventures, New York Live Arts Theatre, and Alvin Ailey ADT. Marcela studied animation and emerging 3D technologies at NYU. She is also Nuke certified and studied Virtual Production at CGPro with mentors William Faucher and Jack Brown from ILM. She recently participated in the Animation Unreal Fellowship at Epic Games.

Please RSVP using the form below to register for the workshop and specify whether you will be attending in person or remotely.

 

You will receive a separate email with the Zoom link and password to join the meeting.